Weekly11
This week I decided to focus more on the audio. I started off by finding the background noise and music. The place felt like it could be in new York and since it is noir inspired I felt tit was necessary to find that type of music. I tried to source them from video games but couldn't so I took out the noir in the search and started looking at the genre. Jazzy compilations popped up and I think I landed on a good one that isn't too serious or too goofy. I then started adjusting the audio levels and found more sound effects for footsteps, the briefcase, money, tension build, voice lines, etc. I also adjusted my shot in maya. I gave Sam/Jake some more facial animation for the chewing and also made the noodles bigger and adjusted them accordingly.
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